02CB7: The Rest of the Weekend Games

Sunday - Mind Museum Mind Rover

Today marks the 38th anniversary of the Edsa People Power Revolution. Given this event involved kicking out the Marcoses from power, I suppose it is relatively understandable that the current Marcos Administration has not done much to officially commemorate the event. It is still disappointing that this is the sort of administration we have in charge of the country, but what can you do, right?

In happier news, we had a good set of games over the past 24 hours.

We had a friend over and went through a fun progression of games. We started with the combination of Cascadia and Verdant by Flatout Games. While they were designed by different people, they do share the same DNA including a bag-drawing element for randomizing tokens in the game. Our friend had said he was curious about Verdant specifically, but I knew we had to make him experience Cascadia first to round things out. Technically Calico is the first game in this "series" of bag-drawing games, but it's a lot more brutal than the games that followed it. So this was the smart way to go. 

Our more serious game for the night was Apiary, which has really grown on us. It can seem a little daunting at first, but things nicely come together once you play through it. there's a lot to love about its design both in terms of functionality and aesthetics. And at the end of the day, it's just a lot of fun, too. At this point, Tobie had won all three games that we had played thus far, so I'm a little relieved that I lucked out with Spots, our final game. That one's a lot more random given it's all about dice placement, and Tobie's luck can swing pretty wildly in this department. So I at least won one game for the night.

Our afternoon RPG session got canceled since people had things that came up suddenly, so that left us with a free afternoon. So apart from watching the new live-action Avatar: The Last Airbender, we also made time to try playing Vampire: the Masquerade - Heritage, which is a card game based on the RPG that Tobie had acquired some time back. We had delayed playing it since it has a legacy aspect to it, but today we got to just try the standalone game without starting the Chronicle, which is the legacy side of things. And it's...not what I expected. I thought it would be a story game of sorts given the VtM connection, but it turns out to be more of a strategic card play thing that feels like a remote cousin to the likes of Red Rising or something. I don't know if we'll ever be able to assemble a larger group to play the Chronicle with, but at the very least it's a solid game that Tobie and I may just end up exploring together. 

Finally, for a change of pace Tobie and I went for a walk around the area to help me hit my steps. Normally I'd just pace around the Sietch itself, but Tobie has expressed a desire to work on his activity levels more, so I figured I'd invite him out. We didn't have a specific destination in mind and we just went around BGC without stopping anywhere. It's fortunate that the evening air has a nice crisp edge to it still. We might as well make the most of that before the weather starts shifting into summer, which is going to come up pretty soon. 

And that wraps up our weekend. I hope you're all feeling nicely rested for the workweek ahead.